Space Junk
Controls:
Space, up arrow, or joystick button to thrust. Release to fall.
Objective:
Dodge space debris to reach the top of the screen and earn points. Get hit and lose all your points.
Dev Log:
Space Junk was another 2019 inspired by the 1973 Atari arcade game Space Race. It was the first game I'd developed in Godot. I'm not sure why my early projects had such severe aspect ratios; maybe I just was thinking about mobile releases.
Once again, I handled all the pixel art and used royalty-free music assets.